The poor chap who originally created this game – Dave Perry – didn’t have that luxury. To create the characters and animation design for Aladdin (which were at the time some of the best seen on any console) he had to visit the cinema over and over again each day and scribble down notes in the dark.
Today, the game holds up well because of the gentle humour and the varied tasks you are compelled to undertake along the way. Of particular note is the escape from the cave of wonders and the Jafar’s prison, where the awesome swinging ball and chains were animated in 3D towards the screen, not just from side to side. Perry’s other diamonds – Cool Spot, Jungle Book, Lion King and Earthworm Jim – all achieved similar levels of recognition, mostly down to their effortless representation of movement, easy gameplay and amusing animations.
Just pretend the SNES version never happened.