True, Alien 3 is a game where you run around with arsenal of big guns and kill lots of monsters, so it doesn’t do much to free computer games from that stigma, but it comes from an era in which the purpose of games was to give you a big thrill in a very short time, because that’s what arcade machines were doing. It’s also a reflection of what the film was doing (well, the second film, at least).
Ultimately, Alien 3 is a superb example of the platform shooter genre. It was well-crafted, difficult as hell and offered a chance to shoot marauding aliens and sometimes watch them sprout from the insides of captured prisoners. Again, this was nothing distinct from the film series.
You were also controlling a strong female lead character, which (as with the films) was a breakthrough. Where game culture does continue to falter, sadly, is in its portrayal of women, and there is an underlying sexism that still pervades many mainstream games. Vaz and Greenfield would garner more sympathy from me if they focused on this instead. There are some fabulous examples of strong, capable, inspiring, and leading female characters who do more than swoon over men and try to look good, such as Dragon Age: Origins, Mirror’s Edge, and Portal 1&2. Unfortunately, they are in short supply, so any game that offers a chance to free of us of this disgrace, even if it is breeds a generation of blood-thirsty zombies, is okay with me.
Alien 3 may be violent, explosive, difficult and dark, but it’s teaching our children a valuable lesson, so I don’t want any nonsense from naysayers. Okay?